Budget Bauble
Zeriam, Golden Wind - Decklist

Creatures 31$5.74

  1. Abbey Griffin1Abbey Griffin$0.15
  2. Armored Griffin1Armored Griffin$0.12
  3. Assault Griffin1Assault Griffin$0.03
  4. Avian Changeling1Avian Changeling$0.15
  5. Bladegriff Prototype1Bladegriff Prototype$0.33
  6. Charging Griffin1Charging Griffin$0.09
  7. Courier Griffin1Courier Griffin$0.10
  8. Daraja Griffin1Daraja Griffin$0.28
  9. Divebomber Griffin1Divebomber Griffin$0.09
  10. Diving Griffin1Diving Griffin$0.09
  11. Ekundu Griffin1Ekundu Griffin$0.10

Creatures continued

  1. Fearless Fledgling1Fearless Fledgling$0.11
  2. Fledgling Griffin1Fledgling Griffin$0.04
  3. Griffin Dreamfinder1Griffin Dreamfinder$0.03
  4. Griffin Protector1Griffin Protector$0.09
  5. Griffin Rider1Griffin Rider$0.21
  6. Griffin Sentinel1Griffin Sentinel$0.03
  7. Harrier Griffin1Harrier Griffin$0.13
  8. Makindi Griffin1Makindi Griffin$0.09
  9. Mentor of the Meek1Mentor of the Meek$0.18
  10. Metallic Mimic1Metallic Mimic$0.67
  11. Mirror Entity1Mirror Entity$1.03

Creatures continued

  1. Mistmoon Griffin1Mistmoon Griffin$0.23
  2. Mtenda Griffin1Mtenda Griffin$0.29
  3. Razorfoot Griffin1Razorfoot Griffin$0.06
  4. Rumor Gatherer1Rumor Gatherer$0.32
  5. Silverbeak Griffin1Silverbeak Griffin$0.10
  6. Sunspire Griffin1Sunspire Griffin$0.19
  7. Transcendent Envoy1Transcendent Envoy$0.16
  8. Unyaro Griffin1Unyaro Griffin$0.21
  9. Wild Griffin1Wild Griffin$0.04

Instants 5$1.95

  1. Bovine Intervention1Bovine Intervention$0.25
  2. Disenchant1Disenchant$0.09
  3. Generous Gift1Generous Gift$0.91
  4. Kabira Takedown // Kabira Plateau1Kabira Takedown // Kabira Plateau$0.26
  5. Your Temple Is Under Attack1Your Temple Is Under Attack$0.44

Sorceries 10$3.95

  1. Aerial Assault1Aerial Assault$0.18
  2. Austere Command1Austere Command$0.31
  3. Blinding Light1Blinding Light$0.19
  4. By Invitation Only1By Invitation Only$0.37
  5. Cut a Deal1Cut a Deal$0.25
  6. Harsh Mercy1Harsh Mercy$1.61
  7. Hour of Reckoning1Hour of Reckoning$0.23
  8. Lay Down Arms1Lay Down Arms$0.26
  9. Secret Rendezvous1Secret Rendezvous$0.25
  10. Winnowing1Winnowing$0.30

Artifacts 12$6.43

  1. Arcane Signet1Arcane Signet$0.38
  2. Endless Atlas1Endless Atlas$0.53
  3. Heraldic Banner1Heraldic Banner$0.26
  4. Horn of the Mark1Horn of the Mark$0.40
  5. Manascape Refractor1Manascape Refractor$1.44
  6. Marble Diamond1Marble Diamond$0.23
  7. Mind Stone1Mind Stone$0.21
  8. Patchwork Banner1Patchwork Banner$1.58
  9. Staff of the Storyteller1Staff of the Storyteller$0.35
  10. Strixhaven Stadium1Strixhaven Stadium$0.30
  11. Symmetry Matrix1Symmetry Matrix$0.44
  12. Wayfarer's Bauble1Wayfarer's Bauble$0.31

Enchantments 3$3.54

  1. Champions from Beyond1Champions from Beyond$1.68
  2. Folk Hero1Folk Hero$0.61
  3. Tocasia's Welcome1Tocasia's Welcome$1.25

Lands 38 / 38$12.06

  1. Access Tunnel1Access Tunnel$0.30
  2. Arch of Orazca1Arch of Orazca$0.34
  3. Arid Archway1Arid Archway$1.40
  4. Blighted Steppe1Blighted Steppe$0.20
  5. Castle Ardenvale1Castle Ardenvale$0.26
  6. Command Tower1Command Tower$0.21
  7. Demolition Field1Demolition Field$0.23
  8. Desert of the True1Desert of the True$0.23
  9. Drifting Meadow1Drifting Meadow$0.14
  10. Evolving Wilds1Evolving Wilds$0.09
  11. Faceless Haven1Faceless Haven$0.30

Lands continued

  1. Field of Ruin1Field of Ruin$0.26
  2. Ghost Quarter1Ghost Quarter$0.44
  3. Guildless Commons1Guildless Commons$1.23
  4. Hidden Courtyard1Hidden Courtyard$0.20
  5. Idyllic Grange1Idyllic Grange$0.37
  6. Karoo1Karoo$0.30
  7. Mistveil Plains1Mistveil Plains$0.26
  8. Myriad Landscape1Myriad Landscape$0.26
  9. Path of Ancestry1Path of Ancestry$0.17
  10. Plains×55Plains$0.25
  11. Remote Farm1Remote Farm$0.85

Lands continued

  1. Rogue's Passage1Rogue's Passage$0.34
  2. Scavenger Grounds1Scavenger Grounds$0.21
  3. Secluded Steppe1Secluded Steppe$0.11
  4. Snow-Covered Plains×44Snow-Covered Plains$1.52
  5. Temple of the False God1Temple of the False God$0.19
  6. Terramorphic Expanse1Terramorphic Expanse$0.10
  7. The Fair Basilica1The Fair Basilica$0.24
  8. War Room1War Room$0.82
  9. Windbrisk Heights1Windbrisk Heights$0.24

About this Zeriam, Golden Wind deck

A complete 100-card Commander deck: Zeriam, Golden Wind, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $34.00 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Zeriam, Golden Wind decks actually play. Of the cards that fit the budget, the most played are Silverbeak Griffin, Diving Griffin and Bladegriff Prototype. The picks most particular to this commander are Griffin Sentinel, Fearless Fledgling and Sunspire Griffin, which turn up here far more often than in other Mono-White decks.

Its average mana value is 3.24. It runs no Game Changers.

The most expensive cards are Champions from Beyond ($1.68), Harsh Mercy ($1.61) and Patchwork Banner ($1.58); 51 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $25.87, and with no limit $446.42; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.24
Game Changers0
Combos0
Deck match74%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 2 cards
  3. Mana value 2: 17 cards
  4. Mana value 3: 20 cards
  5. Mana value 4: 15 cards
  6. Mana value 5: 4 cards
  7. Mana value 6: 3 cards
  8. Mana value 7+: 1 card

The curve and the average cover Zeriam, Golden Wind and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1010+0
Card advantage1212+0
Targeted disruption1215+3
Mass disruption66+0
Lands3839+1
Plan3022-8

These targets add up to 108 because a card can fill more than one role. 4 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for Zeriam, Golden Wind at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Zeriam, Golden Wind decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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