Budget Bauble
Upgraded Decklist

Your upgraded Mind Flayarrrs.

100 / 100 cards · 10 new

Creatures 31$83.64

  1. Aboleth Spawn1Aboleth Spawn$7.12
  2. Brainstealer Dragon1Brainstealer Dragon$10.71
  3. Chasm Skulker1Chasm Skulker$0.34
  4. Consuming Aberration1Consuming Aberration$0.22
  5. Dauthi Horror1Dauthi Horror$0.24
  6. Elder Brain1Elder BrainNEW$0.80
  7. Forgotten Creation1Forgotten Creation$0.31
  8. Grazilaxx, Illithid Scholar1Grazilaxx, Illithid Scholar$1.47
  9. Grell Philosopher1Grell Philosopher$0.48
  10. Guiltfeeder1Guiltfeeder$1.38
  11. Hullbreaker Horror1Hullbreaker Horror$5.85

Creatures continued

  1. Hunted Horror1Hunted Horror$4.97
  2. Mind Flayer1Mind Flayer$0.40
  3. Nemesis of Reason1Nemesis of Reason$3.10
  4. Nighthowler1Nighthowler$0.23
  5. Nihilith1Nihilith$0.28
  6. Overcharged Amalgam1Overcharged Amalgam$0.38
  7. Phyrexian Rager1Phyrexian Rager$0.06
  8. Phyrexian Revoker1Phyrexian Revoker$0.21
  9. Ravenous Chupacabra1Ravenous Chupacabra$0.49
  10. Ruin Crab1Ruin CrabNEW$1.20
  11. Sewer Nemesis1Sewer Nemesis$1.00

Creatures continued

  1. Silent Hallcreeper1Silent HallcreeperNEW$1.16
  2. Sludge Monster1Sludge Monster$0.46
  3. Spellskite1Spellskite$7.35
  4. Syr Konrad, the Grim1Syr Konrad, the GrimNEW$1.00
  5. Thing in the Ice // Awoken Horror1Thing in the Ice // Awoken HorrorNEW$0.52
  6. Uchuulon1Uchuulon$3.28
  7. Wharf Infiltrator1Wharf Infiltrator$0.33
  8. Woe Strider1Woe Strider$0.27
  9. Zellix, Sanity Flayer1Zellix, Sanity Flayer$28.03

Instants 7$4.71

  1. Curtains' Call1Curtains' Call$0.40
  2. Didn't Say Please1Didn't Say PleaseNEW$0.37
  3. Drown in Dreams1Drown in DreamsNEW$1.00
  4. Drown in the Loch1Drown in the Loch$1.17
  5. Fact or Fiction1Fact or Fiction$0.19
  6. Memory Plunder1Memory Plunder$1.41
  7. Pull from Tomorrow1Pull from Tomorrow$0.17

Sorceries 8$6.31

  1. Crippling Fear1Crippling Fear$0.39
  2. Cut Your Losses1Cut Your LossesNEW$1.64
  3. Extract from Darkness1Extract from Darkness$0.17
  4. Feed the Swarm1Feed the Swarm$0.22
  5. Fractured Sanity1Fractured Sanity$2.37
  6. From the Catacombs1From the Catacombs$0.91
  7. Psionic Ritual1Psionic Ritual$0.31
  8. Syphon Mind1Syphon Mind$0.30

Artifacts 11$22.95

  1. Arcane Signet1Arcane Signet$0.38
  2. Dimir Keyrune1Dimir Keyrune$0.24
  3. Dimir Signet1Dimir Signet$0.28
  4. Everflowing Chalice1Everflowing Chalice$0.28
  5. Herald's Horn1Herald's Horn$2.91
  6. Lightning Greaves1Lightning Greaves$3.81
  7. Mind Stone1Mind Stone$0.21
  8. Mindcrank1Mindcrank$10.92
  9. Sol Ring1Sol Ring$1.09
  10. Talisman of Dominance1Talisman of Dominance$0.53
  11. Thought Vessel1Thought Vessel$2.30

Enchantments 5$21.42

  1. Black Market1Black Market$4.91
  2. Endless Evil1Endless Evil$3.85
  3. Haunted One1Haunted One$5.19
  4. Leyline of Anticipation1Leyline of Anticipation$5.36
  5. Reflections of Littjara1Reflections of Littjara$2.11

Lands 37$9.05

  1. Choked Estuary1Choked Estuary$0.27
  2. Command Tower1Command Tower$0.21
  3. Creeping Tar Pit1Creeping Tar Pit$0.35
  4. Darkwater Catacombs1Darkwater Catacombs$0.28
  5. Dimir Aqueduct1Dimir Aqueduct$0.25
  6. Drowned Catacomb1Drowned CatacombNEW$0.42
  7. Exotic Orchard1Exotic Orchard$0.20
  8. Island×99Island$0.63
  9. Myriad Landscape1Myriad Landscape$0.26
  10. Nephalia Drownyard1Nephalia Drownyard$0.31

Lands continued

  1. Path of Ancestry1Path of Ancestry$0.17
  2. Port of Karfell1Port of Karfell$0.20
  3. River of Tears1River of Tears$0.32
  4. Rogue's Passage1Rogue's Passage$0.34
  5. Shipwreck Marsh1Shipwreck MarshNEW$1.42
  6. Sunken Hollow1Sunken Hollow$0.28
  7. Swamp×1010Swamp$1.00
  8. Tainted Isle1Tainted Isle$1.76
  9. Temple of Deceit1Temple of Deceit$0.19
  10. Temple of the False God1Temple of the False God$0.19
Upgrade Guide

Swap these cards.

10 swaps · All suggested swaps

About 17% of the recorded Captain N'ghathrod decks are this precon almost unchanged.

Spells 8

$7.69
Spells to add, each with the card it replaces
#AddPriceTake outYour call
1
Ruin Crab
Ruin Crab Theme/Synergy synergy staple
$1.20
Swamp
Swamp Lands
2
Silent Hallcreeper
Silent Hallcreeper Card Draw synergy staple
$1.16
Plague Spitter
Plague Spitter Board Wipes
3
Syr Konrad, the Grim
Syr Konrad, the Grim Theme/Synergy synergy staple
$1.00
Dross Harvester
Dross Harvester Protection
4
Drown in Dreams
Drown in Dreams Card Draw synergy
$1.00
Dark Hatchling
Dark Hatchling Tgt Removal
5
Thing in the Ice // Awoken Horror
Thing in the Ice // Awoken Horror Board Wipes synergy
$0.52
Dusk Mangler
Dusk Mangler Tgt Removal
6
Didn't Say Please
Didn't Say Please Counterspells synergy staple fills a gap
$0.37
Hex
Hex Tgt Removal
7
Elder Brain
Elder Brain Card Draw synergy
$0.80
In Garruk's Wake
In Garruk's Wake Board Wipes
8
Cut Your Losses
Cut Your Losses Theme/Synergy synergy
$1.64
Psychosis Crawler
Psychosis Crawler Card Draw

Lands 2

$1.84
Lands to add, each with the card it replaces
#AddPriceTake outYour call
1
Shipwreck Marsh
Shipwreck Marsh Lands synergy staple
$1.42
Drownyard Temple
Drownyard Temple Lands
2
Drowned Catacomb
Drowned Catacomb Lands synergy staple
$0.42
Ash Barrens
Ash Barrens Lands

To change a swap, select another addition or keep the proposed cut, then update suggestions. Open each card to read its abilities.

Lands. 38 lands as sold, 37 after these swaps; typical builds run 37. Change the number of basics in the deck workspace.

Compare deck statistics

What the upgrade changes.

The deck as sold compared with the upgraded deck
StatisticAs soldUpgraded
Singles value$157.27$162.12
Average mana value3.733.51
Game Changers00
Combos00
Deck match88%93%

Mana curve

  1. Mana value 0: 1 as sold, 1 upgraded
  2. Mana value 1: 1 as sold, 2 upgraded
  3. Mana value 2: 15 as sold, 17 upgraded
  4. Mana value 3: 15 as sold, 15 upgraded
  5. Mana value 4: 10 as sold, 10 upgraded
  6. Mana value 5: 11 as sold, 11 upgraded
  7. Mana value 6: 5 as sold, 4 upgraded
  8. Mana value 7+: 4 as sold, 3 upgraded

Each pair of bars is the deck as sold (gray) and the upgraded deck (blue). The curve and the average cover Captain N'ghathrod and every nonland card. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that the 100 cards hold every piece of. Deck match says how much of what this commander’s decks usually play the list captures.

Roles

Cards per role: as sold, typical for this commander, and upgraded
RoleAs soldTypicalUpgraded
Lands383737
Ramp101010
Card draw111213
Targeted removal1077
Board wipes423
Counterspells122
Protection544
Tutors111

Typical is the median count across this commander’s decks. Each card counts toward its main role only. A swap never takes a role below 80% of its typical count unless the new card fills the same role.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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